Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
1
 salient and basic language rules are
learnt through meaningful contexts;
 pupils should be able to use grammar
rules in speech and writing;
 communication should be carried out
effectively and accurately;
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
 Grammar rules to be learnt:
 Parts of speech
 Sentence types
 To achieve accuracy in English, pupils
need to know and use grammar items
learnt effectively.
 Grammar:
 should not be taught in isolation
 should be taught in context
 rules of grammar can be taught after
teaching a particular grammar item in
context
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
National Schools
National Type Schools
5.1.1 Able to use nouns correctly
and appropriately:
(a) common nouns
(b) collective nouns
5.1.1 Able to use nouns correctly
and appropriately:
(a) countable nouns
(b) uncountable nouns
5.1.2 Able to use pronouns
correctly and appropriately:
(a) reflexive
(b) interrogative
5.1.2 Able to use pronouns
correctly and appropriately:
(a) interrogative
5.1.3 Able to use verbs correctly and
appropriately:
(a) simple future tense
(b) future continuous tense
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
5.1.3 Able to use verbs correctly
and appropriately:
(a) present continuous
tense
(b) past continuous tense
National Schools
National Type Schools
5.1.4 Able to use conjunctions
correctly and appropriately:
(a) although
(b) since
5.1.4 Able to use conjunctions
correctly and appropriately:
(a) although
(b) since
5.1.5 Able to use prepositions
correctly and appropriately:
(a) over
(b) among
(c) through
(d) across
(e) along
(f) against
5.1.5 Able to use prepositions
correctly and appropriately:
(a) beside
(b) next to
(c) between
(d) near
(e) over
5.1.6 Able to use adjectives correctly
and appropriately.
5.1.6 Able to use adjectives
correctly and appropriately:
(a) comparative
(b) superlative
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
National Schools
National Type Schools
5.1.7 Able to use articles correctly
and appropriately.
5.1.7 Able to use articles
correctly and appropriately.
5.1.8 Able to use adverbs
correctly and appropriately:
(a) frequency
(b) degree
5.1.8 Able to use adverbs
correctly and appropriately:
(a) place
(b) frequency
5.2.1 Able to construct imperative
sentences correctly.
5.2.1 Able to construct
imperative sentences
correctly.
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Fun strategies to teach grammar:






language games
songs
poems
stories
grammar drills
interactive grammar games
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
FUN WITH LANGUAGE
GAMES
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Get pupils to sit in a circle.
Throw a ball to one of the pupils, saying:
From Regina to Zaldy for Irene.
Zaldy then throws the ball to Irene. Irene then starts the sequence
again:
From Irene to Akmal for Jill.
This activity can be used for the following patterns:
From
From
From
From
From
A
A
A
A
A
to
to
to
to
to
B
B
B
B
B
via C
under C
over C
behind C
through C
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
From A to the person between B and C
From A to the person on B’s right
1. Each player chooses a game marker and places it on Start.
2. To take a turn, a player tosses the coin.
•
If it lands heads up, the player moves his or her
marker one space.
•
If it lands tails up, the player moves two spaces.
3. The player reads the word on the space. Then he or she
takes two verb cards from the bag, reads them, and
decides if one of the verbs agrees with the word on the
space.
• If one of the verbs agrees, the player keeps that card
and returns to the other to the bag.
• If both verbs agree, the player keeps both cards.
• If neither verb agrees, the player returns both cards to the bag
and the turn ends.
4. Play continues until all the players reach Finish. Then they
count their cards. The player with the most cards wins!
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
1. Each player chooses a game marker and places it on “Welcome!”
2. One player shuffles the cards. Then he or she passes out six
cards to each player.
3. To take a turn, a player tosses the coin.
• If it lands heads up, the player moves his or her marker one space.
• If it lands tails up, the player moves two spaces.
4. The player follows the directions on the space. If the space is
marked Describe It!, the player checks his or her cards to see if
one of the adjectives can be used to describe the animal in the
pen.
• If so, the player places the card on the box next to the
animal’s pen.
• If not, the player keeps all of his or her cards and the turn
ends. The player can play only one card each turn.
5. Play continues until one player uses all of his or her cards, or until all the
players reach “Exit”, whichever happens first. The player with the fewest
cards at the end of the game is the winner!
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
1. Each player chooses a game marker and places it on Start.
2. One player shuffles the cards and places them on the game board.
3. To take a turn, the first player tosses the coin.
If it lands heads up, the player moves his or her marker one space.
If it lands tails up, the player moves two spaces.
4. The player follows the directions on the space. If the space is
marked with a verb or Moo!, he or she reads the word aloud. The other
players then ask, “How now?”
5. To answer the question, the player picks a card from the stack, reads the
verb and adverb together, and then performs the action. If the word is
Moo!, the player says “Moo!” in the way described by the adverb. When
finished, the player keeps the card.
6. The game continues until a player reaches Finish. If all of the cards are
used before the game ends, a player gathers the cards from each player,
shuffles them, and places the stack on the game board to be used again.
The first player to reach Finish wins!
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
1. Choose a sentence that contains the grammar you are
teaching. Get one pupil to say it and then get the class to
chorus it.
2. Explain that you want them to expand the sentence by one
word or two. They can put the new word(s) where they like,
but with each expansion the sentence must remain a complete
sentence. The pupil suggesting the expansion must say the
complete sentence. An expansion sequence might go like this:
Do you like burger?
Do you like chicken burger?
Do you and Ashraf like chicken burger?
Do you and Ashraf like chicken burger with fries?
Why do you like chicken burger?
Why don’t you and Ashraf like beef burger?
Why cant you take beef burger?
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
SONGS
Using songs to teach particular
grammar points is a good way to teach
grammar items
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
 Tune: My Bonnie Lies Over the Ocean
( 4 measure introduction)
An ad-verb will mod-i-fy ver-bs
Or ad-jec-tives and ad-verbs, too.
They real-ly are ver-y quite use-ful
In ans-wer-ing ques-tions for you.
How? When? Where? and How much?
Are ans-wered for you-oo-oo.
How? When? Where? and How much?
are ans-wered for you.
"The lit-tle boy jumped very quick-ly "
Will ans-wer the ques-tion of How?
To know just When something should hap-pen,
I just say to you, "Do it now " .
Ad-verbs, ad-verbs are help-ful to you ev-'ry day-ay-ay.
Ad-verbs, ad-verbs tell Where? as in "She ran a-way " .
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
 Twinkle Twinkle Little Star
 Twinkle twinkle little star, How l wonder what you
are, Up above the world so high, Like a diamond in
the sky
(
(
(
(
Teacher )
Teacher )
Teacher )
Teacher )
I say
I say
I say
I say
–
–
–
–
box ( Pupils ) We say – boxes
fox ( Pupils ) We say – foxes
class ( Pupils ) We say – classes
glass( Pupils ) We say – glasses
 Twinkle twinkle little star How l wonder what you
are Up above the world so high Like a diamond in the
sky
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA

Once upon a time, there were three happy
birds. Papa Bird was yellow, Mama Bird was
red, and Baby Bird was blue. They were very
happy because Mama Bird had just laid three
beautiful, shiny eggs. The eggs were resting
safely in the nest. Nearby, three Biggy Noses
were watching the eggs. They were very hungry
and wanted to eat the eggs. But Papa Bird,
Mama Bird and Baby Bird always guarded the
eggs so it was impossible for the Biggy Noses to
steal them.
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA

A curious mosquito was flying nearby. It saw the
shiny eggs and was attracted to them. It flew to the
eggs and perched on them. This made Mama Bird very
furious. She pushed the mosquito away with her beak
and started trampling on it. The other birds joined her,
including black Grandpa Bird. While they were busy
killing the mosquito, the Biggy Noses quickly stole the
three eggs. They started cooking the eggs over a fire.
When the birds saw them, they were very angry.
 Get pupils to change the verbs from past tense to the
present tense.
Ask pupils to change the story into the simple present tense.
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
1. Grammar should not be taught in isolation.
2. Grammar is taught in context. Employ fun learning strategies
to teach grammar.
3. After introducing the grammar item in a familiar context, then
you may teach the rule and usage of the grammar item.
4. Grammar is assessed through speaking and writing activities.
5. Language learning should focus on fluency, accuracy and
appropriacy.
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Rhodes Immacula A, Grammar Games & Activities: That Boost
Writing Skills, Sholastic Inc., USA, 2008
Rinvolucri Mario, Humanising Your Coursebook: Activities to bring
your classroom to life, Delta Publishing, UK, 2006
Kementerian Pendidikan Malaysia, Dokumen Standard Kurikulum
dan Pentaksiran
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
Bahagian Pembangunan Kurikulum
KEMENTERIAN PENDIDIKAN MALAYSIA
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