Classroom
Tele-Conferences
Patricia McGee
The University of Texas at San Antonio
Agenda
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Review ADDIE model.
Identify purposes and objectives for using
teleconferencing that support curriculum.
Practice teleconferencing.
Describing strategies for implementation.
Identifying assessment practices.
ADDIE
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Analysis
 Learner
 Situtational
 Technology
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Design
 Goals& Objectives
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Develop
 Skills, Knowledge, Abilities
 Instructional Tasks/Activities
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Implement
 Prepare learners
 Deliver and adjust
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Evaluate
Planning: Purpose
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Why do you want to meet and talk with other students?
What questions do you have?
Who might be able to answer them?
What information can you get from "locals" that you can't
find in a text book or encyclopedia?
How will this experience relate to your curriculum?
Planning: Purposes
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To exchange information
To present information
To collect information
To create collaboratively
To negotiate understanding
Ideas for Design
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Game Show
Data Collection or Analysis
Presentation
Teaching
Debate
Simulation
Role Play
Case Study
Virtual Field Trip
Activity: Objective and Design
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Brainstorm for a topic and content objective.
Choose a design for your video conference.
Planning: Best Practices
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Use the medium to its best advantage
Engage students in planning
Use to motivate and engage
Set expectations
ARCS for Motivation
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Attention.
Relevance.
Confidence.
Satisfaction.
Interactivity
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Model verbal and visual interaction
 Interact early and often
 Move and gesture normally rather than
wildly
 Avoid swaying, rocking or pacing
 Avoid interrupting
Interactivity
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Include the participants in the conference within
the first 5 minutes.
Devote 30%-65% of the period to student activity.
For group work, select individuals at each site to
participate on inter-site teams.
No more than 10-15 minutes of instructor talk
without some learner-centered response.
Use a pre-obtained roster to call on students at
both sites by name.
Take as many questions from the distant site as
you take from the local site.
Interactivity: Questions
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Repeat the question before answering it to
make sure everyone heard the question
Look into the camera and answer the
person who asked the question
See if the question can be answered by
that student or another student to generate
a discussion
Activity: Video Conference
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Mind Match
Two teams
Three levels of questions
 Recall
 Application
 Synthesis
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TEAM responses
Design: Media
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Illustrations from printed or electronic sources
Diagrams, charts, or matrixes
Personal photographs
Concept maps
Slates- single screen displays
Computer-generated graphics
Video clips
Planning: Logistics
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Limit Sites to Two
Develop specific and timed agenda
Have a moderator
Have site facilitators
Have a specific goal and outcome
Develop specific activities and strategies for
interaction
Provide Supporting Materials
Engage Students with Variety and Interaction
Reduce Distractions During Learning Activities
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Classroom Tele