Education Retooling
Use of Technology in Education
Deb Case-Cromer, RN, MS
Coordinator for Nursing Education
The Johns Hopkins Hospital
Do More, Faster, With Less!
Increased need –
regulations, legal, change, safety
Financial constraints
Technology-Based Education
Synchronous – chat rooms,
online/video conferences, instant
messaging
Asynchronous – web pages,
blogging, email discussion,
recorded live events, CBT
(CD-ROM, online)
Learning Management Systems
(LMS)
1. Deliver content
2. Test learning
3. Track and report
They Are Growing!
Half of LMS
implementations
are less than
two years old
LMS - Advantages
Wherever/whenever
Just in time
Faster
Reduce class time
Consistency of
content
Improved tracking/
documentation
People like it
LMS - Limitations
Not for all types of
learning
Different set
educator skills
Up front, visible cost
Takes time
Computer availability
Technologicallychallenged learners
Selecting a LMS –
for starters…
1.
2.
3.
4.
5.
6.
7.
Content/courseware
Authoring tool
Classroom training
Ease of use
Multiple languages
System performance
Technical issues –”based on open industry standards for Web
deployments (XML, SOAP or AQ) and support the major learning standards (AICC,
SCORM, IMS and IEEE)”
Selecting a LMS – more…
8. Enrollment/assignment process
9. Tracking/report capabilities
10. Implementation services
11. Ongoing support
12. Timely product
enhancements
13. Cost
14. Stability of vendor
Blended Learning
High tech and high
touch
Uses more than one
method based on:
Type of learning
Needs/styles of
learners
Simulation
High impact,
low risk training
Intranets:
Just in time
Just enough
Intranet: Just in Time
Intranet: Just in Time
Intranet: Just in Time
Intranet: Just in Time
Intranet: Just in Time
Record Keeping System –
Homemade
Record Keeping System –
Store bought (Nightingale)
Attendance Tracking Devices
Bar code scanners
Magnetic strip readers
Gadgets & Gizmos
Hand-helds
Notebooks
Data storage devices
Projectors
Cameras
Digital whiteboards/
wall displays
Etc.
Dying for Information
33% - tension with
colleagues and loss of job
satisfaction
42% - ill-health
61% - cancel social
activities
60% - frequently too
tired for leisure activities
Fun, Fun, Fun…
Gets attention
Decreases fatigue; energizes
Increases creative thinking
Activates long term memory
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